Awaken

DarkEdenLegend
VAMPIRE SKILLS



Please read this text before looking on the skills table! There are some rules that are mandatory to know for easier understanding of skill table.

The EFFECT, you see in the table, refer to what the main feature of the skill is. (if it is an attack skill EFFECT will refer to damage, if it is a buff will refer to what the buff does)
The RANGE, you see in the table, may refer to: distance between caster and enemy or ground, distance between targets (for an aoe)
The DURATION, you see in the table, the duration can be fixed or based on stats, or party numbers.
Some ranks give an extra bonus to specific skills (not talking here about what the rank does)
How important an attribute it is for the specific skill`s effect, duration or cool down will be noted as: STR:♦♦, DEX:♦♦♦ . The symbol ♦ goes from 1 (low importance) to 4 (very high importance). For example: INT:♦♦♦ this means that the skill gets most of its effect from int vs INT:♦ which means the skill`s effect will be improved by int in small amount. Another example: STR ♦♦♦ DEX ♦♦♦ INT ♦♦♦ this means that the skill`s effect benefit from all 3: 150str will give same effect as 150dex or 150int or as 50str+50dex+50int
All skills have effect or duration or cd based on skill level! So keep in mind that for any skill, the skill level is mandatory to be high level (slayers and vampires have their skill level up to 100 - increase by leveling, ousters up to 30 - increase with skill points).
All magical skills are affected by opponent resistance, except those where it is specified! The resistance of the opponent can affect (depending on skill): the damage of a skill, the duration or the success rate.
Some skills are capped (they have a maximum), we did not specify this information in the table, but you will notice it in game.
We did not include all skills. However, if some important skill we did not list please open a ticket about it and we will add its information to the table.
Please keep in mind that we cannot provide direct formulas of the skills in order to prevent exploitation and to maintain a fair and balanced gameplay experience.

Common
yellow poison
effectINT ♦♦♦♦
cool downDEX ♦♦♦♦ 
success rateINT ♦♦♦♦
Affected by knowledge of poison.
Decreased by opponent resistance.
green poison
effectINT ♦♦♦♦
durationINT ♦♦♦♦
noteThis skill decrease ousters mages damage by a percent.
darkblue poison
effectINT ♦♦♦♦
durationINT ♦♦♦♦
cool downINT ♦♦♦♦
success rateAffected by knowledge of poison.
The effect of mana decrease is not affected by opponent resistance.
noteThis skill ignores opponent resistance.
acid storm
effectSTR ♦ INT ♦♦♦♦
Affected by rank knowledge of acid.
cool downDEX ♦♦♦♦ 
Affected by rank knowledge of acid.
range
Affected by rank wide storm.
success rate
Affected by rank knowledge of acid.
noteThis skill ignores opponent resistance.
Also the skill hits 4 times if knowledge of acid is learned.
acid ball
effectSTR ♦♦ INT ♦♦♦
cool downDEX ♦♦♦ INT ♦♦♦
success rateINT ♦♦♦♦
Affected by knowledge of acid.
Affected by skill level.
acid strike
effectSTR ♦ INT ♦♦
Affected by knowledge of acid.
cool downDEX ♦♦♦♦ 
bloody ball
effectSTR ♦♦ DEX ♦♦ INT ♦♦
Affected by rank knowledge of blood.
noteIgnore opponent resistance.
bloody knife
effectSTR ♦♦ DEX ♦♦♦ INT ♦♦♦♦
Affected by knowledge of blood.
bloody wave
effectSTR ♦♦♦ DEX ♦♦♦ INT ♦♦♦♦
durationINT ♦♦♦♦
bloody wall
effectSTR ♦♦ INT ♦♦♦
durationDEX ♦♦ INT ♦♦♦
cool downDEX ♦♦♦♦ 
success rateAffected by rank knowledge of blood.
bloody zenith
effectSTR ♦♦♦♦ DEX ♦♦♦ INT ♦♦
Affected by rank tiger nail.
durationSTR ♦♦♦♦ DEX ♦♦♦ INT ♦♦
Affected by rank tiger nail.
success rateAffected by rank knowledge of blood.
rapid gliding
cool downDEX ♦♦♦♦ 
rangeDEX ♦♦♦♦ 
meteor strike
effectSTR ♦♦♦♦ DEX ♦♦♦♦ INT ♦♦
Affected by rank knowledge of innate.
Affected by caster level.
noteKnowledge of innate rank will increase the damage cap of the skill (cap noticeable on higher int).
blood drain 2
success rateBased on tohit / defense ratio and level.
noteCannot be used together with mephisto and stone skin.
mephistopheles
effectSTR ♦♦♦ DEX ♦♦♦ INT ♦♦♦
cool downINT ♦♦♦♦
durationBlood Drain doesn`t work while this buff is active.
stone skin
effectINT ♦♦♦♦
durationSTR ♦ INT ♦♦♦♦
cool downSTR ♦ INT ♦♦♦♦
noteDecrease all type of damage up to 25%, based on int.
Versus gunners can decrease 100% based on a chance.
Blood Drain doesn`t work while this buff is active.
bloody shout 2
noteIncrease hp by 30%.



Combat
blood curse
effectSTR ♦♦♦ DEX ♦♦ 
durationDEX ♦♦♦♦ 
success rateBased on symposion attack.
noteThe effect represent the Defense, Protection and HP penalty.
curse of blood
effectINT ♦♦♦♦
durationINT ♦♦♦♦
Affected by knowledge of blood.
bat storm 2
effectSTR ♦♦ DEX ♦♦ 
Affected by rank knowledge of innate.
gray darkness
durationINT ♦♦♦♦
cool downDEX ♦♦♦ INT ♦♦
set afire
effectSTR ♦♦♦ DEX ♦♦ 
Affected by rank tiger nail.
cool downSTR ♦♦♦ DEX ♦♦ 
rangeSTR ♦♦♦♦ DEX ♦♦♦ INT ♦♦
violent phantom
effectSTR ♦♦♦ DEX ♦♦ 
wild wolf
effectSTR ♦ DEX ♦♦♦
moon card 100% tohit rate
60% chances to give Hallucination
Increased push range.
bloody symposion
effectSTR ♦ DEX ♦♦♦♦
effectDEX ♦♦♦♦
Based on skill level.
godly set Bloody Curse success rate is 100%
The debuff limit is increased
Increased damage.
lethal claw
effectSTR ♦♦ DEX ♦ 
noteDamage increase by a percent from 10 in 10 levels up to level 350.



Mage
doom
effectINT ♦♦♦♦
durationINT ♦♦♦♦
Affected by opponent resistance.
cool downINT ♦♦♦♦
success rateINT ♦♦♦♦
Affected by rank knowledge of curse.
Affected by opponent resistance.
seduction
effectINT ♦♦♦♦
durationINT ♦♦♦♦
Affected by rank knowledge of curse.
Affected by opponent resistance.
cool downINT ♦♦♦♦
Affected by rank knowledge of curse.
success rateINT ♦♦♦♦
Affected by rank knowledge of curse.
Affected by opponent resistance.
death
effectSTR ♦♦ INT ♦♦♦
Affected by rank knowledge of curse.
durationINT ♦♦♦♦
Affected by rank knowledge of curse.
Affected by opponent resistance.
cool downDEX ♦♦♦♦ 
success rateINT ♦♦♦♦
Affected by rank knowledge of curse.
Affected by opponent resistance.
hallucination
durationSTR ♦♦♦ DEX ♦♦♦ INT ♦♦♦♦
Affected by opponent resistance.
cool downSTR ♦♦♦ DEX ♦♦♦ INT ♦♦♦♦
success rateINT ♦♦♦♦
Affected by opponent resistance.
paralyze
effectINT ♦♦♦♦
Affected by caster level.
durationINT ♦♦♦♦
Affected by rank wisdom of silence.
Affected by opponent resistance.
cool downDEX ♦♦♦♦ 
success rateINT ♦♦♦♦
noteThe effect reffers to the damage decrease `buf` the enemy received while being paralyzed.
darkness
durationINT ♦♦♦♦
Affected by rank wisdom of darkness.
cool downINT ♦♦♦♦
rangeAffected by rank wide darkness.
noose of wraith
effectINT ♦♦♦♦
NoteThis skill ignores opponent resistance.
aberration
effectAffected by opponent all resistance.
durationINT ♦♦♦♦
Affected by opponent all resistance.
Based on skill level.
moon card Ignores opponent resistance by 70%, which results in longer duration.
100% success rate.
bloody scarify
effectDEX ♦ INT ♦♦♦
Affected by knowledge of blood.
cool downDEX ♦♦♦♦ 
Affected by knowledge of blood.
godly set Second effect has more damage, makes crit and can give Death or Seduction or Doom any of the hit area targets.
venom circle
effectINT ♦♦♦♦
Affected by rank knowledge of acid.
durationINT ♦♦♦♦
This reffers to the poison effect.
cool downINT ♦♦♦♦
noteDamage increase by a percent from 10 in 10 levels up to level 350.
Cannot hit if levels difference (between caster and enemy) is bigger than 100.













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